How To Unlock Every Mutation In Grounded
There are currently 40 different Mutations for players to unlock and equip in Obsidian's survival base-building game, Grounded. These perks help players achieve their goals and allow them to create a customized in-game build for a personalized experience. Also, since many Mutations are unlocked by doing routine tasks, obtaining the ones you want shouldn't require any grinding.
Of the 40 mutations, five of them must be purchased from BURG.L, while the other 35 will need to be unlocked. Players can equip two at the start of the game and then increase that total to five later with Milk Molars. Note that many mutations will have phased unlocks, meaning you will only unlock their full potential once the mutation is unlocked.
Related How to Find (& Enter) the Hedge Lab in Grounded Although a difficult journey, going to the Hedge Lab will require players to turn on the power, which grants important items for learning the story.
How To Unlock All Mutations in Grounded
Unlock Final Phases For Each Mutation
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As stated, most Mutations have three phases of unlocking, meaning that the effects will improve with each phase until they are maxed out. The task for reaching each phase will typically be the same as initially unlocking the Mutation, with the only difference being the quantity required.
For example, while phase one may ask you to kill 100 Antlions in Grounded, phase 2 may ask you to kill 200 Antlions. Once you have reached phase 3, the Mutation will not increase its effectiveness anymore.
The totals for reaching phases 2 and 3 of a mutation are not an additional amount required, but instead, is an overall total that the player must meet. Therefore, if you have killed 100 enemies but need 200 for phase 2, you only need to kill 100 more, not 200.
Related How To Peep Creatures in Grounded To unlock more information about creatures in Grounded via the Creature Card collectible system, players must know how to activate their PEEP.R.
All Purchasable Mutations
Name Description How to Unlock Meat Shield Increases your max Health by 50. BURG.L for 3000 Raw Science Buff Lungs Increases your max Stamina by 50. BURG.L for 3000 Raw Science (Requires Red Anthill BURG.L Chip) Daredevil Reduces your Fall Damage by 50%. BURG.L for 3000 Raw Science (Requires Hedge BURG.L Chip) Battle Buddies Decreases player-to-player damage by 75% and thus increases resistance to damage from others by 75% BURG.L for 3000 Raw Science (Requires Pond BURG.L Chip) Dissection Expert Increases the drop-chance of loot from Creatures by 10% BURG.L for 3000 Raw Science (Requires Forgotten BURG.L Chip)
Related Grounded: How to Find The Minotaur Maze Key Grounded's Minotaur Maze Chest locks players out of a powerful endgame weapon a key tool for finding Milk Molars. Here's how to get key to the chest.
Unlockable Mutations Via Enemy Kills & Attacks
Name Description How To Unlock Lil Fist Damage Buff to unarmed attacks with fists, which stacks until capping out at 100. Phase 1: 1% Buff
Phase 2: 1.5% Buff
Phase 3: 2% Buff, and every punch that lands will guarantee a second hit, dealing 6 damage and 5 stun. Phase 1: 40 Kills with Fists
Phase 2: 100 Kills with Fists
Phase 3: 200 Kills with Fists Chopper Axe attacks lower an enemy's resistance by a specific amount for 2 seconds. Phase 1: 10% Lowered Resistance
Phase 2: 15% Lowered Resistance
Phase 3: 20% Lowered Resistance and players will receive a 5-second buff that removes the stamina regeneration delay when not exhausted. Phase 1: 40 Kills with Axe
Phase 2: 100 Kills with Axe
Phase 3: 200 Kills with Axe Smasher Activated when using a Hammer, Smasher slows your enemy's attack speed by a specific amount for 10 seconds. Phase 1: Slowed by 10%
Phase 2: Slowed by 20%
Phase 3: Slowed by 30% and Hammer Attacks will deal 50% more stun damage. Phase 1: 40 Kills with Hammer
Phase 2: 100 Kills with Hammer
Phase 3: 200 Kills with Hammer Javelineer Spear Attacks receive a buff that reflects a specific amount of damage received back at the enemy while also increasing your Spear-Throwing damage by a specified amount. Phase 1: Reflects 100% of damage received and increases Spear-Throwing damage by 10%.
Phase 2: Reflects 150% of damage received and increases Spear-Throwing damage by 20%.
Phase 3: Reflects 200% of damage received and increases Spear-Throwing damage by 30%. Phase 1: 40 Kills with Spear
Phase 2: 100 Kills with Spear
Phase 3: 200 Kills with Spear
Assassin Dagger attacks inflict a specific amount of bleed damage on enemies over 5 seconds. Phase 1: 30 Bleed Damage
Phase 2: 50 Bleed Damage
Phase 3: 75 Bleed Damage and enemy resistance to Bleed Damage is lowered by 25%. Phase 1: 40 Kills with Dagger
Phase 2: 100 Kills with Dagger
Phase 3: 200 Kills with Dagger Sharpshooter Landing bow/crossbow attacks will increase your critical hit chance by a specified amount. Phase 1: 10% chance increase of Crit
Phase 2: 15% chance increase of Crit
Phase 3: There is a 20% chance that Crit and Candy arrows will gain special effects depending on their type. (Mint will slow enemy movements by 30% for 5 seconds, Sour will deal 10 additional stun, and Spicy will inflict Burn for 50 damage over 5 seconds) Phase 1: 40 Kills with Bow
Phase 2: 100 Kills with Bow
Phase 3: 200 Kills with Bow Barbarian Club attacks force you to enter Rage for 10 seconds, which increases your club damage by a specific amount and reduces perfect block timing. Phase 1: Club damage increases by 15%
Phase 2: Club damage increases by 20%
Phase 3: Club damage increases by 25%, and Rage regenerates 1 health per second. Phase 1: 40 Kills with Club
Phase 2: 100 Kills with Club
Phase 3: 200 Kills with Club
Blademaster Sword attacks lower the damage of your enemy's attacks by a specific amount. Phase 1: Enemy attacks are lowered by 10%
Phase 2: Enemy attacks are lowered by 20%
Phase 3: Enemy attacks are lowered by 30%, and Sword attacks receive a buff that reduces exhaustion time by 90% Phase 1: 40 Kills with Sword
Phase 2: 100 Kills with Sword
Phase 3: 200 Kills with Sword Whittle Wizard Staff Attacks receive varying abilities depending on their type. Mint Staff attacks reduce the movement speed of enemies by 10%/20%/30% depending on phase for 5 seconds.
Sour Staff attacks deal 2/4/6 extra stun depending on the phase.
Spicy Staff attacks burn targets for 25/50/75 damage depending on phase. Phase 3 for all Staff Types will also apply a buff that reduces the cost of stamina by 50%. Phase 1: 40 Kills with Candy Stave
Phase 2: 100 Kills with Candy Stave
Phase 3: 200 Kills with Candy Stave Ant-nihilator Increases damage dealt to Black Ants, Fire Ants, and Red Ants by a specific amount. Phase 1: Increases damage by 5%
Phase 2: Increases damage by 15%
Phase 3: Increases damage by 25% and increases resistance to all ants by 10%. Phase 1: Kill 40 Ants (Fire, Black, or Red)
Phase 2: Kill 100 Ants (Fire, Black, or Red)
Phase 3: Kill 200 Ants (Fire, Black, or Red) Truffle Tussle Unarmed attacks have a 10% chance of creating a fungal explosion, doing 75 damage to everything in the explosion radius. Kill the Infected Ladybug in the lab in the Haze Biome, introduced in Grounded's Hot and Hazy Update Mithridatism Increases Resistance to Poison by a specific percentage. Phase 1: Increases resistance by 25%
Phase 2: Increases resistance by 50%
Phase 3: Increases resistance by 75% Phase 1: Kill 1 Wolf Spider
Phase 2: Kill 5 Wolf Spiders
Phase 3: Kill 10 Wolf Spiders
Related Where To Find (& Kill) Larva In Grounded Larvae are tier-one insects that players will need to defeat in Grounded for parts. They drop materials that are used in Red Ant Armor.
Unlockable Mutations Via Boss Fights
Name Description How To Unlock Shocking Dismissal Blocked attacks have a 20% chance to trigger an effect that will cause the next melee attack to deal an electric shock that does 75 damage and 40 stun to surrounding enemies. Kill the Assistant Manager Apex Predator Increased strength from weapons made from bosses. Club of the Mother Demon Weapon: There is a 20% chance to apply Venom when attacking, and Venom will deal 45 damage every 5 seconds for 15 seconds.
The Scythe of Blossoms Weapon: 20% chance when attacking to increase the attack speed by 25% for 10 seconds, but switching to another weapon while this buff is active will cause a 75% damage reduction to all weapons.
Bard's Bow Weapon : 20% chance of triggering a 25% chance to spawn a friendly Wasp that will die after performing an attack or once 15 seconds have passed. (Deals 90 stab damage and inflicts enemy with bleed and poison damage over 10 seconds)
: 20% chance of triggering a 25% chance to spawn a friendly Wasp that will die after performing an attack or once 15 seconds have passed. (Deals 90 stab damage and inflicts enemy with bleed and poison damage over 10 seconds) Blaster of the Moldy Matriarch Weapon: There is a 20% chance that the next attack will spawn a puddle of infected water that will last for 10 seconds, giving you a 10% increase to your Crit chances when standing in it. Kill Grounded's Orchid Mantis Boss Mom Genes Attacks and Perfect Blocks will have a 10% chance to spawn a friendly Spiderling with 25 Health and increase damage dealt with Poison by 50% Warning: Spiderlings may accidentally damage you as well as enemies. Kill Grounded's Hedge Broodmother Boss
Corporate Kickback Blocked attacks have a 5% chance to trigger an effect that causes melee attacks to replenish your life equal to the amount of damage you deal for 5 seconds. Kill Director Schmector Bardic Inspiration Gives all bow/crossbow attacks a 25% chance to play a bardic song. Song has a chance to apply one of the following buffs for 10 seconds: Attack Aria: Increasing Crit chance by 10% Critical Concerto: Increases damage by 20% Obstinate Overtune: Reduces damage taken by 25% Soothing Sonata: 25% chance to heal 5 HP every 2 seconds for 10 seconds (requires the Bard's Tudor and can be active simultaneously with one of the other three) Kill the Wasp Queen Spore Lord Dealing explosive damage will have the chance to apply buffs that remain throughout combat. 10% chance to have a 1% resistance to explosive damage (can stack) 5% chance to have a 1% increase in movement speed (can stack) 5% chance to have a passive regen of 0.5 HP every 3 seconds (can stack) 5% chance to have a 1% increase in explosive damage (can stack) Kill the Infected Broodmother Mantsterious Stranger Attacks have a 2% chance of spawning a friendly Mant to fight beside them. Mant Attacks include: Punch (120 damage & 10 stun), Combo Punch (100 damage & 10 stun), and Overhead Smash (80 damage & 50 stun) Kill the Mant
Related Grounded: 10 Best And Hardest-To-Beat Angry Creatures From Antlions and Black Widows to Infected Wolf Spiders, Mantises, Hedge Broodmothers, etc., find the hardest to beat angry creatures in Grounded.
Unlock Mutations Via Discovery Tasks
Name Description How To Unlock Parry Master Gives Perfect Blocks a 100% chance to refund a specific amount of stamina. Phase 1: Refunds 25 stamina.
Phase 2: Refunds 50 Stamina.
Phase 3: Refunds 100 Stamina. Phase 1: 20 Perfect Blocks
Phase 2: 40 Perfect Blocks
Phase 3: 60 Perfect Blocks Grass Master Increases Chopping Efficiency by a specific amount, and Harvesting Grass has a 100% chance to return a specific amount of stamina. Phase 1: 50% increase in chopping efficiency and 5 Stamina returned
Phase 2: 75% increase in chopping efficiency and 10 Stamina returned.
Phase 3: 100% increase in chopping efficiency and 15 Stamina returned. Phase 1: 50 Blades of Grass Chopped
Phase 2: 200 Blades of Grass Chopped
Phase 3: 500 Blades of Grass Chopped Rock Cracker Increases Busting Efficiency by a specific amount. Phase 1: Increased by 50%
Phase 2: Increased by 75%
Phase 3: Increased by 100% Phase 1: Bust 25 Rocks
Phase 2: Bust 75 Rocks
Phase 3: Bust 100 Rocks Hauling Hero Increases Hauling Strength by a specific amount. Phase 1: Increases strength by +5
Phase 2: Increases strength by +10
Phase 3: Increases strength by +15 Phase 1: Reach Coziness Level 2
Phase 2: Reach Coziness Level 3
Phase 3: Reach Coziness Level 4 Trapper PEEP.R Increases damage dealt by a specific amount when inflicting a Crit. Phase 1: Increases damage by 20%
Phase 2: Increases damage by 40%
Phase 3: Increases damage by 60% Phase 1: Obtain 20 Gold Cards
Phase 2: Obtain 40 Gold Cards
Phase 3: Obtain 60 Gold Cards
Rascal Rogue When landing a melee hit, players have a chance to instantly obtain an extra item from their loot table. This will only work once per creature and per source of stealing. Phase 1: 2% Chance
Phase 2: 5% Chance
Phase 3: 10% Chance Phase 1: Find 1 Statue Figurine
Phase 2: Find 4 Statue Figurines
Phase 3: Find 7 Statue Figurines Juicy Thirst decreases 50% slower. Discover all 5 Juice Boxes Natural Explorer Increase your movement speed by a specific amount (except during combat) Phase 1: Increase of 20%
Phase 2: Increase of 35%
Phase 3: Increase of 50% Phase 1: Discover 5 Landmarks
Phase 2: Discover 20 Landmarks
Phase 3: Discover 50 Landmarks Merteen Increases underwater oxygen time by 10% and increases swimming speed by 15% Discover 5 Landmarks in the Koi Pond. Cardio Fan Increases Stamina regeneration by a specific amount and decreases exhaustion time by a specific amount. Phase 1: Stamina Regen increases by 15%, and exhaustion time decreases by 10%.
Phase 2: Stamina Regen increases by 20%, and exhaustion time decreases by 20%.
Phase 3: Stamina Regen increases by 30%, and exhaustion time decreases by 30%. Phase 1: Get exhausted 100 times
Phase 2: Get exhausted 250 times
Phase 3: Get exhausted 500 times Reliable Friend Increases player revival speed by a specific amount. Phase 1: Increases speed by 25%
Phase 2: Increases speed by 50%
Phase 3: Increases speed by 75% Phase 1: Revive someone 5 times
Phase 2: Revive someone 15 times
Phase 3: Revive someone 30 times
Fresh Defense It increases the resistance to gas and burning damage by a specific amount and decreases the Sizzle rate, increasing your Sizzle protection in Grounded by a specific amount. Phase 1: 25% increase in resistance and 25% reduction in Sizzle rate.
Phase 2: 50% increase in resistance and 50% reduction in Sizzle rate.
Phase 3: 75% increase in resistance and 75% reduction in Sizzle rate. Phase 1: Eat 1 Mint Shard
Phase 2: Eat 5 Mint Shards
Phase 3: Eat 10 Mint Shards Spicy Safety Reduces damage taken from smashing and stabbing by a specific amount. Phase 1: Decreases damage taken by 25%
Phase 2: Decreases damage taken by 50% Phase 1: Eat 1 Spicy Shard
Phase 2: Eat 4 Spicy Shards Sour Sensation Damage taken will be reflected at enemies by a specific amount. Phase 1: Reflects 50% of damage
Phase 2: Reflects 100% of damage
Phase 3: Reflects 150% of damage Phase 1: Eat 1 Sour Lump
Phase 2: Eat 5 Sour Lumps
Phase 3: Eat 10 Sour Lumps Guard Dog Extra attack damage during MIX.Rs, Factional Raids, and the Spicy Coaltana or JavaMatic events. Phase 1: 10% extra damage
Phase 2: 25% extra damage
Phase 3: 50% extra damage Phase 1: Complete 1 MIX.R
Phase 2: Complete 4 MIX.Rs
Phase 3: Complete 6 MIX.Rs Coup de Grass Increases Critical Hit Chance by a specific amount. Phase 1: Increases chance by 2.5%
Phase 2: Increases chance by 5% Phase 1: Discover Grounded's 4 Leaf Clover in the Clover Cave
Phase 2: Roll the Minotaur Maze's 20-sided die in Grounded and get a Nat 20

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