One Of The Most Useless Starfield Ship Components Is Finally Good

One Of The Most Useless Starfield Ship Components Is Finally Good

Summary Starfield mod allows players to use the brig as a functional component, capturing and selling prisoners to different factions for profit.

Players can choose to release or kill prisoners, with different factions offering varying rates for different types of captives.

The mod enhances role-playing opportunities by adding a new level of depth to the game, making players feel like professional bounty hunters.

Starfield players hoping to take prisoners out into space or hold their captured bounties captive are in luck because a new mod takes the brig an actual ship component that serves a purpose. Ever since Bethesda launched its sci-fi RPG, the community has been drawn to the comprehensive ship-builder system which allows users to create some genuinely impressive space crafts. Yet while the ability to build a star-worthy vehicle is exciting, many have expressed confusion as to why certain components that should be functional simply act as decoration.

Nexus Mods user Korodic took this into account when they shared their "Useful Brigs" mod which does exactly what it says by making the onboard prison something that works. This add-on allows players to send unconscious NPCs to the brig where they'll sit around and wait to be dropped off at the doorstep of whichever faction has a price on their head. Prisoners will be provided with an available bed and all their loot will automatically be sent to the cargo hold to be browsed at a later time or sold off to the nearest merchant.

Related One Key Thing Makes Starfield So Much Better On PC Starfield's Xbox and PC versions are reasonably competitive in many regards, but there's one major difference that makes the PC experience superior.

Having A Brig In Starfield Is Very Profitable

Factions Will Pay A Heft Amount For Prisoners

While making the brig useful is an impressive feat in and of itself, one of the best parts of the mods is the system it sets up for selling prisoners. According to Korodic, different factions will pay different rates for living cargo, so the Crimson Fleet will take just about anyone players manage to take alive while the United Colonies will pay more for Legendary enemies that prove tougher to bring down. This mechanic allows for an even more in-depth form of role-playing as users can feel more like the professional bounty hunter they always dreamed about.

Of course, it wouldn't be a functional brig without the ability to release prisoners from their cramped cells. Players who want to ditch their cargo can do so by simply landing on a planet and talking to the inmate to set them free, or those who are more barbaric can simply kill them on the spot, making room for the next victim. Corpses are automatically removed from the ship when it both takes off and lands, so captains won't need to worry about cleaning out the brig for their next guest.

Why Starfield includes the option to attach a brig to players' ships despite it not serving a function remains a mystery but the community has suggested some ideas. Many believe the temporary prisoners were initially meant to be included in the game but were cut due to time and budget constraints. Others are hopeful the system will be included in the forthcoming Shattered Space DLC but given that Bethesda has yet to share any word on when the expansion will drop, it's still unknown what it will contain.

Source: Korodic/Nexus Mods

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