Very Rare Starfield Find Reveals The Game That Should Have Been

Very Rare Starfield Find Reveals The Game That Should Have Been

Summary Some Starfield players are finally finding planets and moons with numerous points of interest that provide a more fulfilling gameplay experience.

While these busy locations offer plenty to explore and loot, players must be mindful of becoming over-encumbered and strategize their inventory management.

Suggestions such as building ships with ample storage and using in-game powers like Personal Atmosphere can help navigate the abundance of items and choose wisely when looting to enhance gameplay in Starfield.

One Starfield player has found a moon that represents what players were hoping for when they bought the game. Prior to its launch, one of the main selling points for Starfield was its 1000 explorable planets, with a mix of hand-crafted and procedurally generated environments across them. Unfortunately, upon its release, players complained outside of the set Points of Interest on a planet - which usually indicated explorable locations such as bases, labs, or outposts - that many of these environments felt empty, and that they would often have to jump back to their ship to enter another point of interest, rather than staying on land, due to each landing zone only generating a set radius of a kilometer or two in which they can explore before getting a "Boundary Reached: Open the map to explore another region, or return to your ship" message.

Upon their travels across the Settled Systems, Mattgyvercom found Toliman II-a, a "barren" moon of Toliman II, the planet in which the abandoned, Terrormorph-infested Londinion is situated, which has an incredible number of Points of Interest, and far more than most planets people will come across in the rest of Starfield.

In a video shared to Reddit, Mattgyvercom orbits the moon, finding a plethora of caves, abandoned labs and outposts, an unexplored geographical feature, and even a forgotten mech graveyard, indicating that there's plenty to plunder and very little bare land to explore between them.

Related A Popular Mechanic From Skyrim Finally Gets Added To Starfield A Starfield mod fixed one of players' major complaints about the game, bringing it more in line with past Bethesda titles like Skyrim or Fallout 4.

Should All Of Starfield's Planets And Moons Have Been As Busy As Toliman II-a?

Some Players Worry They'd Quickly Become Over-Encumbered

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A moon like Toliman II-a represents what many players thought most of the planets would be like in Starfield prior to launch, with plenty to see and do across the galaxy. However, as pointed out by Fellow Redditors such as Mitchel-256, so many points of interest could quickly lead to becoming over-encumbered in practice, resulting in jumping back and forth between the planet to clean it entirely.

This shouldn't be a problem for players who have built at least one of their ships to have plenty of storage, as there are plenty of methods to do so without resorting to mods. Plastic_vader also suggested using the Personal Atmosphere power later in the game to carry more before transferring everything to the ship once players are within 100 meters of it. Of course, as many others pointed out in similar conversations about looting in Starfield, where the game has a system based on Random Number Generation (RNG), it's better to pick and choose what to loot, rather than claiming it all. Some weapons will appear extremely often, so it's best to claim the ones that best suit a set playstyle or extremely rare ones when they appear, rather than picking up every single gun dropped by Raiders and other adversaries.

Considering the main complaint players seem to have had with Starfield has been its overall emptiness, it would be great if Bethesda were to make some more planets to include more points of interest like Toliman II-a in a future patch or update. Not every planet has to have this, of course, and sometimes, if players enjoy the Outpost-building mechanic, bare planets rich in natural resources can work in their favor instead as it gives them plenty of space to build facilities to harvest them.

Sources: Mattgyvercom/Reddit, Mitchel-256/Reddit, Plastic_vader/Reddit

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