Baldur's Gate 3 Players Offer Their Advice For A Difficult Spell Slot Question

Baldur's Gate 3 Players Offer Their Advice For A Difficult Spell Slot Question

Summary In Baldur's Gate 3, veterans suggest casting strong spells like Globe of Invulnerability with Level 6 Spell Slots for maximum impact.

Community favorites for Level 6 Spell Slots include Globe of Invulnerability, Create Undead, and Heroes' Feast for strategic advantages.

While scrolls offer spells like Chain Lightning, saving Level 6 Spell Slots for utility spells can benefit the entire party in critical moments.

When it comes to using Level 6 Spell Slots in Baldur's Gate 3 it can be daunting to navigate the game's plethora of options but fortunately, veterans have some excellent advice. It's no doubt a conundrum faced by many players who don't have too much experience with Dungeons & Dragons: Fifth Edition but given the collaborative nature of the role-playing community, it's generally good practice to simply ask for some advice. Given the flexibility on offer in Baldur's Gate 3, those wanting to maximize their characters' potential may want to heed the advice of veterans.

Per a post by Reddit user ElectronicHousing656, Baldur's Gate 3 fans rushed to provide an answer to the question "What to cast with Level 6 Spell Slots?" and there may be no correct answer, but there are some prevailing nuggets of wisdom.

While some suggested upcasting lower-level spells, most agreed that the majority of spells that can be cast at Level 6 are strong enough to never worry about using a lower lever ability. The most popular suggestions by members of the community include Globe of Invulnerability, Create Undead, and Heroe's Feast.

Related Baldur's Gate 3: What Is Arcane Acuity In BG3 & What Does It Do? Arcane Acuity is an interesting and powerful effect in Baldur's Gate 3, but understanding how it works requires a little extra context.

What Makes These Spells So Powerful?

Controlling The Battle Is Essential In Baldur's Gate 3

While they may not be the flashiest spells (these are largely locked to Level 9 Spell Slots), the three aforementioned options are powerful tools in any battle. Globe of Invulnerability is an Abjuration spell that creates a sphere-shaped barrier in a particular area and anything contained within the bubble is considered Immune to all damage, making it incredibly powerful against Ranged attacks. As for Create Undead, a character specced into Necromancy can resurrect a corpse as a Mummy to serve as an additional companion in the thick of a tough battle.

User RenEV17 considers the Cleric's Heroes' Feast an exceptionally good spell that should be an easy pick. When cast, it makes 12 characters immune to poison, cures all diseases, and grants 2d10 Maximum Hit Points for 24 hours. Using this before a major fight can be the difference between success and failure given how powerful a decent health boost can be in the right circumstance.

Baldur's Gate 3 also offers players the opportunity to find scrolls that provide the ability to use a Level 6 spell without burning a Slot. Spells like Chain Lightning, Disintegrate, and Eyebite can all be effective, but it's recommended that the actual Slots be saved for more powerful abilities that provide utility to the party as a whole. At the end of the day, user Empty_Chemical_1498 summed it up best when they wrote that the best Level 6 spell is the one needed at the moment, which is certainly wisdom to play by.

Source: ElectronicHousing656, RenEV17, Empty_Chemical_1498/Reddit

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