10 Biggest Things We're Surprised Aren't In Fallout Season 1
Summary The Fallout TV show lacks key game elements like Super Mutants, Fat Man weapon, and Nuka-Cola variations, disappointing dedicated fans.
The absence of iconic elements like VATS and GECK in the Fallout show missed opportunities to engage original game fans, but there's still hope for future inclusion.
Future season should integrate key game features like Protectron robots, Minutemen group, and Synths.
While the Fallout TV show features plenty of intricate details from the video game series, some details are surprisingly missing. The Fallout TV show is inspired by the Fallout video games, which began in 1997 and has since spawned several other titles. The 2024 Amazon Prime Video adaptation of the massively popular game franchise is a huge hit, and despite season 1 only just finishing, Fallout season 2 is already on the books.
The Fallout cast includes Ella Purnell as protagonist Lucy MacLean, who leaves her home of Vault 33 to scour the Wasteland in search of her kidnapped father, Hank (Kyle MacLachlan). While the show is its own project, there are plenty of excellent video game Easter eggs and references in Fallout. Dedicated fans of the games greatly appreciate these key elements, but when they fail to be replicated in the TV show, it is glaringly apparent. Hopefully, future seasons of Fallout can include these missing elements.
Relevant Fallout Game Titles Release Year Fallout 1997 Fallout 2 1998 Fallout 3 2008 Fallout: New Vegas 2010 Fallout 4 2015
11 Super Mutants
One Of Fallout's Iconic Enemies
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The Super Mutants are only mentioned once in passing in Fallout, during the Vault-Tec shareholders meeting, but the iconic game characters never appear on-screen. Super Mutants are introduced in the first game and appear in every franchise installment, so it is unusual that such a staple figure isn't in the TV show. Whether they play a major or minor role, Super Mutants star in each Fallout game with various designs and purposes.
The Super Mutants, known for their behemoth size and intelligence, are a staple in the game series.
The Super Mutants, known for their behemoth size and intelligence, are a staple in the game series. The absence of Super Mutants from the Fallout TV show is odd, but it could be due to the cost of special effects. However, this exclusion has only heightened the anticipation for their highly expected arrival in Fallout season 2. Fans of the series are eagerly awaiting their debut, which could potentially add a new dynamic to the show.
Related The World Of Fallout Explained In celebration of Fallout's release on Prime Video, here's Screen Rant's complete guide to the franchise's characters, locations, lore, and changes.
10 Fat Man
Fallout's Mini Bomb Launcher
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The M42 "Fat Man" Launcher is a video game weapon that is surprisingly absent in Fallout season 1. The weapon fires miniature nukes at targets and is one of the most enjoyable guns in the Fallout games because of the destruction it causes within moments. Although the Fat Man's design changes in most games, it always has the same basic structure and is carried upon the shoulder.
Considering the danger and fatalities that the Fat Man is capable of, it’s baffling that it isn’t part of the Fallout TV show.
Fallout season 1 features some iconic weapons from the games. For example, the Junk Jet and Power Armor appear in the TV show at different points. Plenty of traditional armaments, such as various handguns and rifles, are also featured throughout Fallout. Considering the danger and fatalities that the Fat Man is capable of, it’s baffling that it isn’t part of the Fallout TV show. However, this is something that season 2 can easily include, especially as it has a relatively simple structure and can quickly help Lucy out of sticky situations.
9 Nuka-Cola Variations
The Legendary Soda Comes In Multiple Flavors
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Fallout’s legendary “Nuka-Cola” is a recognizable part of the game series. Not only does the brand help the players heal when needed, but the Nuka-Cola bottle caps it provides are also an essential part of Fallout as a post-apocalyptic currency. Only classic Nuka-Cola appears in the Fallout TV show, but in the games, there are several variations. The Fallout 4 loading screens establish that Nuka-Cola also comes in grape, orange, and cherry.
Although the different flavors and marketing differences in Nuka-Cola aren’t crucial to the Fallout TV show, they are small details that audiences notice.
There are also alcoholic versions of the popular soda range, such as Nuka-Cola Dark, which contains rum. There is even a luminous, glowing one – Nuka-Cola Quantum, which is known for killing an incredible 62 test subjects. Although the different flavors and marketing differences in Nuka-Cola aren’t crucial to the Fallout TV show, they are small details that audiences notice. However, this is a simple fix, and season 2 simply needs to change the color of Nuka-Cola bottles and their caps.
8 VATS
An Essential Accessory For Any Vault Dweller's Gun
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The Vault-Tec Assisted Targeting System, or VATS, is a fundamental feature in the Fallout games. The iconic Fallout mechanic allows players to slow down while targeting an enemy with a weapon, focusing on one particular area to help ensure a clean-cut kill. Although halting time isn’t something that can be recreated realistically in the Fallout TV show, the system itself is still relevant.
including VATS in season 2 is an opportunity for Fallout to engage fans of the original games.
VATS is such an integral part of the games that it is bizarre that it isn’t mentioned in the show. Plenty of nods to other technological advancements from the games appear throughout the show, such as the Pip-Boy and the Vault-Tec Water Chip. Seeing as Lucy spends a good chunk of time against a threat, gun in hand, including VATS in season 2 is an opportunity for Fallout to engage fans of the original games.
Related Fallout's Pip-Boy Explained: Why Vault Dwellers Wear Computers On Their Wrists Among the many different unique gadgets featured in the Fallout series, the Pip-Boy is among the most useful and recognizable due to its versatility.
7 GECK
A Kit To Terraform The World In Fallout
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The Garden of Eden Creation Kit, or GECK, is a critical piece of equipment in the Fallout games. The terraforming device, created by Future-Tec, helps Vault dwellers after returning to the surface. However, the amenities included aren’t necessarily relevant in Fallout's post-apocalyptic world. The GECK is recognizable from its silver casing and contains items like encyclopedias, seed and soil supplements, and water purifiers.
Considering Fallout’s storyline, with Lucy trekking across the landscape in search of answers about her father, it is surprising that a GECK doesn’t appear at some point.
Although a GECK isn’t available in every Vault, it isn’t uncommon either. Considering Fallout’s storyline, with Lucy trekking across the landscape in search of answers about her father, it is surprising that a GECK doesn’t appear at some point. The Brotherhood of Steel is prominent in Fallout, and as collectors and preservers of old technology, it would make sense that they would have one of these kits. Although the GECK may have contradicted some of the plot points in the show, it is unusual that such an important part of the Fallout lore doesn’t receive a single mention.
6 The Legion
Caeser's Cruel Society
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It’s unclear why the Legion doesn’t appear in Fallout, but the show misses a brilliant opportunity to tease their future in these scenes at least.
Fallout frequently references and features the New California Republic (NCR), a non-judgemental and civil rights-defending group that oversees the limited amount of life that survives. However, several other groups like this are missing from the TV show. For example, Caesar’s Legion is a massive threat in Fallout: New Vegas. The totalitarian dictatorship is ruled by Edward “Caesar” Sallow, whose ultimate goal is to conquer the NCR. Considering Sallow’s hell-bent obsession with the NCR, it’s surprising that he and his Legion aren’t present or even referred to in the show.
It’s unclear why the Legion doesn’t appear in Fallout, but the show misses a brilliant opportunity to tease their future in these scenes at least. However, the Fallout season 1 ending teases that the next installment will be set in New Vegas as Hank arrives at its outskirts. Although listening to the Legion’s anti-LGBT opinions and seeing their leader worshipped as the “son of Mars” will be uncomfortable for many, there’s a chance that season 1’s ending is setting up their arrival in the Fallout TV show.
5 Deathclaws
Fallout's Animal Hybrid Monster
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Fallout’s season 1 ending includes a teaser of a Deathclaw’s skull in the Mojave desert, implying they’ll appear in season 2.
Deathclaws are another species of creature missing from Fallout. The Deathclaws are genetically engineered creatures developed by the United States military in the Fallout games and initially replaced humans in close combat missions. However, they eventually escape into the wild and roam the surface, making them a dangerous threat. Although the Deathclaws share the same virus as the Super Mutants, they are genetically animals rather than humans.
Fallout’s season 1 ending includes a teaser of a Deathclaw’s skull in the Mojave desert, implying they’ll appear in season 2. However, it’s still odd that the creatures don’t appear in season 1. For most of the season, Lucy travels across the deserted landscape of California, yet none of the hazards she faces are the towering Deathclaw monsters. Although Fallout season 2 will likely include the Deathclaws, season 1 could have had some fantastic scenes with Lucy running from the petrifying creature on all fours.
4 Protectron Robots
Fallout's Answer To Technological Workers
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The Fallout TV show has many technological advancements taken from the games, but the Protectron robots are surprisingly absent. Robots are frequent in Fallout and appear at a few points, such as Snip Snip and Mister Handy (Matt Berry). However, their purpose is organ harvesting, whereas the Protectron robots are usable for mundane work. For example, in Fallout 3, a handful are used as security guards for the Nuka-Cola bottling factory.
The Protectron robots’ many variations, ranging from medical units with built-in defibrillators to law enforcement models with laser weapons, would have been helpful in the Fallout TV show.
Even though Protectron robots don’t have distinct personalities until installed with one or are especially antagonistic, they are prominent in the Fallout games. The Protectron robots’ many variations, ranging from medical units with built-in defibrillators to law enforcement models with laser weapons, would have been helpful in the Fallout TV show. However, with season 2 seemingly heading for New Vegas, it wouldn’t be unlikely for at least one type of Protectron robot to appear in Fallout in the future.
3 The Minutemen
Law Enforcement In A Lawless World
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A different group of Minutemen could still exist, even though the concept is generally gone by this point in the Fallout timeline.
The Minutemen are the Fallout version of the police, a group of people formed by the government to try to make society follow a basic structure of rules and ethics in the lawless world. Despite failing to do so, the remaining Minutemen still try to unite the survivors in the Fallout games as best they can, providing settlers with shelter and company. The Minutemen play a significant role in Fallout 4, which is set nine years before the TV show.
Although it can be argued that the Minutemen aren’t in the Fallout TV show because of the distance between the two locations, the group has nearly a decade to move across the country after Fallout 4, which is still possible to achieve even without flights. A different group of Minutemen could still exist, even though the concept is generally gone by this point in the Fallout timeline. The Minutemen are lawfully good and push morals in a world that has lost all sense of boundaries and society, qualities that the Fallout TV show relies on.
Related All 8 Factions In Amazon's Fallout Show (& How They Compare To The Games) Prime Video's Fallout show brings several important factions and characters to life in series, building off the original games to expand the universe.
2 Synths
Just Because The Institute Is Gone, It Doesn't Mean Their Robots Are Too
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Several audience theories are circulating about Fallout characters and which of them might secretly be Synths.
The Fallout TV show implies that the Institute has been destroyed, but there are no Synths despite this. The secret scientific organization appears in multiple quests in Fallout 3 and Fallout 4, with the player learning more about their Synth robot creations. The Synths use AI and have biological elements to their bodies that make them nearly indistinguishable from humans, yet they are unaware that they aren’t. As the Synths don’t know they’re robots and humans feeling nervous about their existence, their involvement in Fallout season 2 is essential for the sake of drama.
Several audience theories are circulating about Fallout characters and which of them might secretly be Synths. For example, Lee Moldaver (Sarita Choudhury) survives for over 200 years after the apocalypse without a scratch on her, which implies she’s a Synth. Even though the Institute no longer exists, there’s no way that every single Synth is also gone, and at least a few are likely still lurking around. Hopefully, Fallout season 2 will delve further into this mystery and reveal which characters have a secret they don’t even know about.
1 Aliens
Fallout's Weird And Wonderful Creatures Also Includes Extraterrestrials
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Whether it’s in season 2 or a future installment, hopefully, aliens will appear in the Fallout TV show.
In the 2009 Fallout 3 DLC, “Mothership Zeta,” players come across aliens in the Fallout universe. The first mention of aliens is in Fallout when the player encounters a crashed UFO, but it isn’t until the Fallout 3 DLC that they see the extraterrestrial’s appearance. The Fallout TV show contains several creatures outside humanity, such as ghouls and rad roaches, but aliens are missing from season 1. However, there has been nothing that suggests aliens won’t appear in future seasons of Fallout.
Because of the sheer amount of Fallout lore in the TV show, it’s unlikely that aliens will be included in the show any time soon, but it’s not impossible. Lucy and Maximus (Aaron Moten) encounter different pieces of old technology throughout their journey, so it wouldn’t be unusual for the pair to come across some old, strange junk or even an alien creature at some point in the show. Whether it’s in season 2 or a future installment, hopefully, aliens will appear in the Fallout TV show.

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