What Are Solo Leveling: ARISE Special Summons & How Do They Work?
Summary Solo Leveling: ARISE Special Summons are a mechanic in the game that enables players to get 15 pulls.
Pull rates for Special Summons are the same as standard banners.
Obtaining SSR gear or Hunters in Special Summons may be worth it for pay-to-win players.
Like many mechanics in popular gacha games, Solo Leveling: ARISE can sometimes feel confusing, with core portions of the game like Special Summons not being explained very well. With so many screens and ways to gain extra pulls, it's no wonder that some people might be confused as to what the mechanic actually is, especially those who are planning on being F2P players throughout the campaign.
While there are various ways people can gain free tickets and get great SSR Solo Leveling: ARISE characters like Choi Jong-in or Lim Tae-gyu, like many similar games, certain mechanics are gated behind paywalls. Although Solo Leveling enables anyone to enter the Special Summons screen and pull 15 times for free, actually obtaining the Hunters or weapons is a different story entirely.
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Special Summons Are A Paid Feature
You Can Pull, But You Can't Own
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Special Summons is a paid mechanic in Solo Leveling: Arise that enables players to pull 15 times. Upon completing the 15 pulls, players can then decide which pull to draw and add to their inventory for a price. To actually draw the cards, people must purchase the Hunter Association Premium Subscription Ticket for $9.99 per month or one Special Summons Ticket (per month) for $21.99. To access the Special Summons panel, click the Special Summons icon on the left side of the screen.
The 48-hour timer at the bottom of the Special Summons screen indicates how long your pulls will remain on your account, not how long it is until it becomes free.
This is probably highly disappointing to F2P players who thought they could potentially get good items, especially if one of the 15 pulls resulted in something amazing. Some pulls may only result in low-level SR hunters and R gear, while others may result in multiple SSR items. Players should select the pull with the most SSRs or items or Hunters that they've been trying to obtain but haven't been able to through the standard banners.
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What Are The Pull Rates & Odds For Special Summons?
Pull Rates Don't Differ From Standard Banners
Like the standard banners in Solo Leveling: ARISE, pull rates vary depending on whether the pull is SSR, SR, or R item or Hunter. For Special Summons, players have a 1.2% chance to pull an SSR, an 8.8% chance to pull an SR, and a 90% chance to pull an R. Within each of these categories, specific Hunters and weapons each have different percentages of getting pulled within their level.
Are Special Summons Worth It In Solo Leveling: ARISE?
Highly Dependant On F2P Status
As Special Summons are pay-gated, there is currently no way to get a free Special Summon without subscribing to the Hunter Association Premium Subscription Ticket for $9.99 or buying one Special Summons Ticket per month for $21.99. For those who don't want to pay anything, it's best to ignore Special Summons. However, those who plan on putting money into the game may want to buy it.
In Solo Leveling: ARISE, Special Summons are worth it for lower-spending pay-to-win players because they provide an avenue to obtain specific SSR gear or Hunters to round out the team composition, with theoretically better odds. Those who get the Hunter Association Premium Subscription Ticket also get a few other benefits, including Auto Mining, one Check-In Gift per day, as well as other check-in rewards like Rate Up Draw Tickets and Heroic Blessing Stones. The pull limit for Special Summons also gets doubled with a second page, providing 30 total pulls.
The monthly ticket may also be worth it, depending on how long a person plans on playing the game. Again, while pay-gated, the Special Summons Ticket per-month option provides an avenue to obtain specific items or Hunters that have otherwise been hard to achieve through typical banners. Really, it'll come down to how long someone plans on playing, as it becomes more valuable the more subsequent months one plays. That said, there's no note of how long Special Summons as a game mechanic will even last, so like other aspects of gacha games, it's best to proceed with caution either way.
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Special Summons Are Disappointing
No, It's Not Free
Custom Image Created by Evan D. Mullicane
Although the timer at the bottom of the Special Summons screen would indicate that at some point, players would receive a free guaranteed draw, the 48-hour timer, according to Netmarble's website, indicates that "Guaranteed Summons will be available until time runs out," shedding light on the fact that enticing F2P players with 15 potential draws, some which probably contain at least a few SSR items is more than disappointing. Perhaps the translation from South Korea got mixed up, or perhaps the language is intentionally confusing, but either way, it is a letdown.
Ultimately, it'll be up to players whether investing in Solo Leveling: ARISE is worth it and whether the Special Summons banner is a great way to round out team composition or a confusing monetization practice that should probably be updated to be more clear. With the amount of confusion surrounding it, it should probably be updated either way.
Source: Netmarble

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